<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Wordwright: Pixel Dialogue Box Add-on (18 Skins, Portraits, Choices) Devlog - itch.io</title><link>https://cabincircuit.itch.io/wordwright</link><description>Finished pixel dialogue box for Godot 4: typewriter text, portraits, choices, a branching script format and 18 skins.</description><item><guid>https://cabincircuit.itch.io/wordwright/devlog/1681221/writing-branching-dialogue-in-godot-4-with-wordwright</guid><title>Writing branching dialogue in Godot 4 with Wordwright</title><link>https://cabincircuit.itch.io/wordwright/devlog/1681221/writing-branching-dialogue-in-godot-4-with-wordwright</link><pubDate>Mon, 28 Sep 2026 18:09:44 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Wordwright has its own plain-text script format, so you can write conversations in a text file instead of wiring nodes together. Here&#039;s a short example. == start Maud (smile): Evening, traveler! Room...</p>]]></description></item></channel></rss>